Greg Loring-Albright, PhD

I am a game designer who teaches and researches about games, their political potentials, and how they function as media.

You can join my mailing list, learn about games I've designed, or read my academic writing

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GAMES DESIGNED

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Keep the Faith (Central Michigan University Press, 2026). Keep the Faith is a storytelling game of belief, tension, and transformation. Players become members of a fictional Faith in transition, shaping its rituals, symbols, and stories as beliefs evolve and fracture under pressure.

the box cover of Keep the Faith

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Resilience (2025). Resilience is a print-and-play cooperative game of community disaster preparedness. Roll and assign dice to prepare food, repair damage, and survive the crisis with your neighbors.

the cover of Resilience

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Ahoy (Leder Games, 2022). You are swashbucklers and soldiers on the high seas. Each round, you’ll roll and place dice to take the unique actions of your faction.

the box cover of Ahoy

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Bloc by Bloc: Uprising (with T.L. Simons; Outlandish Games, 2022). A strategy game of revolutionary politics and street level tactics, thoroughly revised and expanded in this definitive 3rd edition.

the box cover of Bloc by Bloc: Uprising

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Leviathan (2018). An 18-card tabletop skirmish game where one player plays Moby Dick and a pod of whales and the other plays Ahab, the Pequod, and its whaleboats.

the box cover of Leviathan

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Experimental Projects (various). Various works in progress, experimental RPGs, fan expansions, etc.

a screencap of Greg's Itch.io page

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ACADEMIC WORK

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Talks, conference presentations, and more can be found on my Curriculum Vitae.

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Designing Keep the Faith. Creating a Storytelling Game About a Religion in Transition. Gamenvironments, 2025.

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Platforming the past: Nostalgia, video games, and A Hat in Time. With Matt Griffin, PhD. Transformative Works and Cultures, 2024.

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Food for Home: A Design Reflection on a Keepsake Game in Progress . With Sreyashi Mukherjee, PhD. Proceedings of the GENeration Analog Tabletop Games and Education Conference, 2024.

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Materiality of Keepsake Games: Theorizing a newly named game form. With Wes Willison, M.Div. Proceedings of the GENeration Analog Tabletop Games and Education Conference, 2021.

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Facebook Live is not “liked”: Construction of liveness and the reception of video livestreaming. With Asta Zelenkauskaite, PhD. New Media and Society, 2022.

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Pilots, Squad Leaders, Commanders, and Filmmakers: Player Positionality and Fan Rewriting in the Star Wars X-Wing Miniatures Game. Analog Game Studies, 2018.

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Can Friendship be Stronger Than War? Mechanics of Trauma in The Grizzled. Analog Game Studies, 2017.

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The First Nations of Catan: Practices in Critical Modification. Analog Game Studies, 2015.

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